Can you do anything at all about that, outside of GameBreaker'ing a win and then vowing never to play it again? No, no you can't, and I find that unacceptable. You can have someone you're supposed to protect, eight squares away, spend every turn running away from your healers. #Fft war of the gods trialI may have only gotten to the third possible encounter before deciding this game isn't for me, but the reason why is very, very simple: it relies on trial & error and a bit of RNG mixed in for good measure. Originally posted by The Tailless Kitsuné, Orrion:The first issue I have with it is that it isn't "Final Fantasy Tactics" really. How opaque are the rose-colored glasses people wear when praising this game? I could get someone being like "Yeah the writing's awful but that's the fun!" or "It being so broken makes it so enjoyable!" but not "FFT is a deep game with a lot of meaning, choice and tactical pause to be had." The fact people are going to be leveling their team, unavoidably, once or twice with the two classes with the worst stat growths (Squire and Chemist) is just as bad.ĭon't say "Just not your type of game", because I wouldn't play it if that was too obvious. The same goes here, apparently: the power difference between the lancer or ninja and the knight or thief is just absurd. NiOh may be great, but if you aren't wearing that +96%DR armor you're going to have a hard time. #Fft war of the gods pspThe misused olde English in the PSP version isn't any better, constantly misusing words like "thy" and "thou" like someone read it in a book once, wanted to have everyone speak and act like they did in the book without understanding the basics of the mannerisms and use of words at that time.įinally, my biggest gripe, and it's a gripe I share with games like NiOh: giving the player broken-ass classes doesn't excuse having them play through a broken-ass game. If you know Japanese and English both, it will make you cringe into your ribcage. I don't need to say much about the pretentious story, writing and awful localization. I don't care if it's supposedly rare, uncommon or unusual - the fact it can happen is a fact and one of the most damning things about this game that make me wonder exactly why people are still praising it. Trial & error is not a tactic, and neither is "roll the dice" gameplay You don't really have anything to think about or control, which has to be the most irritating thing to me. The first issue I have with it is that it isn't "Final Fantasy Tactics" really. It's 2019 when games like Final Fantasy Tactics Advance/2 or Fire Emblem exist to replace it, and when there're many other indie titles that do the same thing FFT did but a whole lot better. In 1997 it may have been a new, innovative and great thing.
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